guides
5 Best Training Aids to Hit a Draw: $15-$295
I fought a slice for eight years. Every lesson, every driver, every drill was about making the ball stop turning right. Then one day I finally fixed it, and I realized I had no idea how to turn the ball left on purpose. The draw, the shot every good player hits on command, was a complete mystery to me.
That’s the gap nobody fills. The golf industry has a thousand products for fixing a slice, and almost nothing for a golfer who wants to learn the shot on the other side of it. I already wrote the fade version and the stinger version. The draw is the missing third.
A draw is two things: a swing path that travels from inside to out, and a clubface that’s slightly closed to that path. Nail both and the ball turns right to left. That’s the whole shot. Every tool below attacks one of those two halves.
The Two Knobs That Make a Draw
A draw is two numbers. The ball starts where the face points and curves away from the path. Want a draw? Aim the face a touch right of target, and swing the path a touch further right of the face. Face closed to path equals a right-to-left curve.
Every tool here either shows you the path, shows you the face, or measures the difference between the two. And the cheapest one is $15.
The Five Tools That Teach Them
1. Alignment Sticks: Best Overall ($15)
Two sticks on the ground are the cheapest inside-out path trainer there is. Set one stick on your target line, then angle a second stick a few degrees to the right of it, pointing out toward right field. That second stick is your path. Swing along it.
What works: a stick doesn’t argue. You either swing from the inside along the rightward path or you miss the line. It’s the same visual that fixed your slice, just aimed the other direction. I wrote up the full drill list.
What doesn’t: sticks only show path. They say nothing about the face. Swing from the inside with a face that’s too open and you hit a push that never draws, or a dead block. Path is half the draw, and sticks only cover that half.
2. ProSENDR PlaneMate: Best for Grooving the Path ($119.99)
The PlaneMate clips a resistance band to your club and your belt and physically pulls you into the inside-out path a draw needs. It was the famous Tour Striker PlaneMate, now sold under the ProSENDR name after the line changed hands. I covered the rebrand in a full review.
What works: resistance doesn’t let you cheat. The band pulls your hands onto the inside path and you feel it the instant you fight it. Ten slow swings a day and the inside-out move stops being a thought and becomes a feeling.
What doesn’t: it’s built for this exact move, so there’s no backwards setup like the fade version needed, but it still costs real money at about $120. It also only grooves the path; it does nothing for the face.
3. Tour Striker Educator: Best for Face Control ($57)
The Educator is the face half. It’s a lightweight club with a flat face you can read at impact. For a draw you want the face slightly closed to the path, and the Educator shows you the moment you roll the wrists open or hold them square.
What works: at about $57 it’s the cheapest honest feedback on face angle you’ll find. The flat face points exactly where the face is pointing at impact, so you practice releasing it a degree closed. That release is the draw’s secret, and this is the cheapest way to train it.
What doesn’t: it’s light, so it doesn’t feel like your real club, and it gives zero data. It’s a feel tool. You’ll still want to confirm the curve with real balls or a launch monitor.
4. HackMotion Core: Best for Data ($295)
HackMotion is a wrist sensor that measures face-to-path in degrees on every swing. It tells you the exact number: face 1.1 degrees closed to path, that’s a draw. Face 2.4 open, that’s a fade. That precision is what a repeatable draw demands.
What works: no guessing. A draw lives in a narrow window between a nice right-to-left turn and a hook that starts at the trees. HackMotion shows you that window on a screen while you swing. I reviewed the sensor if you want the full breakdown.
What doesn’t: $295 is real money and it’s sold direct, not on Amazon. It’s a diagnostic for someone who wants the number, not a feel for someone who wants the shape.
5. DrawForce: The Dedicated Draw Product ($199)
DrawForce is the only product built specifically to teach a draw. It’s a Performance Golf trainer that physically forces an inside-out path and squares the face, sold direct from their site, not on Amazon.
What works: it’s the only tool on this list designed for exactly this shot, so the setup is idiot-proof. You can’t swing it without feeling the inside-out move. If you want a product whose only job is the draw, this is the one.
What doesn’t: at $199 it’s the second-priciest option here, and it’s a single-purpose tool. You’re paying for the draw and nothing else. The direct-only sales page leans hard on marketing language, so read it with your guard up.
One More Thing: The No-Cost Feel
Before you spend a dollar, try the tee drill. Set a tee two inches in front of the ball and slightly to the right of your target line. Hit the ball and try to knock the tee over on the way through. That forces an inside-out path with a square face. If you can knock it over, the training aids above just make the same feel repeatable. If you can’t, start with the alignment sticks and let the path come first.
What I Would Actually Buy
Start with alignment sticks. Learn to set up an inside-out path and swing along it. That’s the foundation and it’s nearly free.
Then add the Tour Striker Educator so you can feel the face close through impact. Path plus face is the entire draw.
Only if those two don’t land should you reach for the PlaneMate to groove the path physically, or HackMotion if you want the exact number. DrawForce is the buy for someone who has tried everything else and wants a dedicated, no-thinking trainer.
The honest total: about $72 for the two tools that actually teach the draw. Most people should stop there.
Where to Buy
- Callaway Alignment Sticks: about $15 at Amazon
- ProSENDR PlaneMate: $119.99 at Amazon ($149.99 direct)
- Tour Striker Educator: about $57 at Amazon
- HackMotion Core: $295 — search Amazon (sold direct through hackmotion.com)
- DrawForce: $199 — search Amazon (sold direct through Performance Golf)
HackMotion and DrawForce aren’t sold on Amazon; the links above search Amazon and both are sold direct through their manufacturers.
The Bottom Line
I hit my first real draw on a 6-iron into a back-left pin, and the ball started right of the flag and turned back left like I’d drawn it with a pencil. It wasn’t the equipment. It was knowing that the draw is a path and a face working together, and finally having tools that showed me both.
If you only remember one thing: a draw is a face closed against a path swung from the inside. Learn to see the path, then learn to feel the face. Two $15 sticks get you most of the way there.